All Good Things – Complete Starter Guide for Beginners
New to The Blood of Dawnwalker? This All Good Things starter guide covers the prologue tutorial, combat basics, and essential tips for beginners.
All Good Things is where every player begins their journey in The Blood of Dawnwalker. This opening quest serves as both narrative introduction and comprehensive tutorial, teaching you the core mechanics while establishing the emotional stakes that drive Coen’s story forward.
If you’re new to The Blood of Dawnwalker or action RPGs in general, this guide will help you make the most of your first hour with the game.
Quest Overview
Quest Name: All Good Things
Type: Main Quest (Prologue)
Location: Coen’s Family Home, Laslea Glen
Duration: 20-30 minutes
Difficulty: Easy (tutorial)
Prerequisites: None — automatically starts with new game
What Makes This Quest Special
Unlike later quests that assume mastery of combat systems, All Good Things is designed to teach you everything from scratch. The game paces its tutorials carefully, introducing one mechanic at a time so you’re never overwhelmed.
This is also the only quest where you experience Coen’s life before the main story begins. The peaceful domestic setting creates a stark contrast with the challenges that follow, making the narrative impact significantly stronger.
Getting Started: Movement and Exploration
Basic Controls
The quest opens with Coen waking in his bedroom. Take this opportunity to familiarize yourself with:
- Camera control: Right stick (controller) or mouse movement
- Movement: Left stick or WASD keys
- Interaction: Context-sensitive button prompts
- Sprint: Hold the designated button to move faster
Exploring the Family Home
Before rushing to objectives, explore every room in Coen’s house. You’ll find:
- Lore items: Letters, books, and personal objects that flesh out the world
- Family interactions: Optional conversations with siblings that build relationships
- Environmental storytelling: Details about the family’s daily life
These interactions aren’t just flavor — they establish character relationships that pay off in later quests and endings.
Morning Chores: Learning the Basics
Coen’s mother assigns several chores that each teach a different mechanic:
Feeding the Animals
This simple task introduces the interaction system. Look for highlighted objects and follow the on-screen prompts. Pay attention to the timing mechanic — some interactions require holding a button or pressing at the right moment.
Checking Storage
The storage shed contains various items you’ll use throughout the game. This section teaches:
- Inventory management: How to view and organize items
- Item inspection: Examining objects for additional information
- Resource gathering: Understanding what materials are valuable
Speaking with Siblings
Coen has multiple siblings, each with distinct personalities. Taking time to talk with them:
- Reveals background story
- Establishes relationship values that affect later choices
- May unlock additional dialogue options in future quests
Combat Tutorial: Mastering the Fundamentals
After completing chores, the quest transitions into its most important section — combat training. The Blood of Dawnwalker uses a directional combat system that rewards precision and timing.
Understanding Directional Combat
Unlike simpler action games where you mash buttons, The Blood of Dawnwalker requires you to aim your attacks:
- Left stick direction determines where Coen swings
- R1/RB (or left click) executes attacks
- R2/RT (or right click) performs heavy attacks
- L1/LB blocks incoming damage
Practice switching attack directions while moving. Enemies will guard specific angles, so you need to attack from unguarded sides.
Perfect Blocks and Ripostes
Blocking at the exact moment an enemy attack lands triggers a Perfect Block. This:
- Negates all damage
- Staggers the enemy briefly
- Opens them up for a Perfect Riposte (counter-attack)
The timing window is generous during this tutorial but tightens in real combat. Use this safe environment to internalize the rhythm.
Tips for Combat Success
- Watch enemy tells: Enemies telegraph attacks with visual and audio cues
- Don’t spam attacks: Stamina management matters — exhausted Coen can’t block or dodge
- Use the environment: Some areas have obstacles you can use to your advantage
- Practice ripostes: The damage bonus is substantial and often decides fights
Story Consequences: Choices That Matter
While All Good Things is primarily a tutorial, your behavior here has subtle effects:
Family Relationships
How you interact with family members influences:
- Available dialogue in later quests
- Whether certain characters trust you in critical moments
- Potential endings (specifically family-related outcomes)
Take the “good” options — helping siblings, showing patience, being kind. These align with most players’ intended playthroughs and keep options open.
The End of the Prologue
The quest concludes with a narrative moment that transitions into the main story. After this point:
- You cannot return to the family home
- Certain lore items become permanently missable
- The game’s tone shifts dramatically
Important: Before triggering the final cutscene, ensure you’ve:
- Collected all lore items you care about
- Spoken with every family member
- Made a manual save (if the game allows)
Rewards and Unlocks
Completing All Good Things provides:
- Immediate: No items or experience (tutorial quest)
- Unlocks: Withering Away (next main quest)
- Unlocks: Like Father, Like Son (side quest chain)
- Foundation: All core combat mechanics
- Relationships: Established bonds with family members
Common Beginner Mistakes
Rushing Through Dialogue
The prologue’s story moments establish motivation for everything that follows. Skipping cutscenes or dialogue makes later emotional beats less impactful.
Ignoring Tutorial Prompts
The combat tutorial seems simple, but the skills taught here are essential. Players who skip practice often struggle with the first real boss fight.
Not Exploring Thoroughly
The family home has no map markers for optional interactions. Players who rush miss significant world-building and relationship opportunities.
Forgetting to Save
If the game allows manual saves, make one after the prologue. This lets you revisit choices or recover from mistakes without replaying hours of content.
Related Quests
- Withering Away — The next main quest, where consequences begin
- Like Father, Like Son — Side quest exploring family dynamics
- Page-Turner — Optional prologue quest with collectible focus
Frequently Asked Questions
Is All Good Things missable?
No, this is a mandatory opening quest that every player completes.
How long does the prologue take?
Most players finish in 20-30 minutes. Completionists exploring everything may take 45 minutes.
Can I replay the prologue?
Only by starting a new game. The family home area becomes inaccessible after the prologue ends.
Does this quest affect the ending?
Indirectly. Relationships established here influence later choices and dialogue options, which can affect certain endings.
What’s the most important thing to learn?
Perfect Blocks. This mechanic is essential for surviving The Blood of Dawnwalker’s challenging combat.
This guide is based on the official IGN walkthrough and verified through community playtesting. Last updated: September 2026
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